UX Talk Tokyo #3: Eye tracking on mobile

Event number 3 is happening next Wednesday.

Kanayama-san (aka “Toy-san”) will talk about eye tracking testing on mobile devices.
Edit: Also, Yamauchi-san will talk about “Sound interaction design”

As usual it’s at 7pm in Shibuya at Gengo (thanks Gengo).

If you’d like to join us, please sign up on the Doorkeeper sign-up page. And/or if you’d like to get news of future events, please sign up on the form on the right of this page.

Maybe see you next week.

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UX Talk Tokoy #2: Prototyping

Event number 2 was on prototyping. Thanks to Gengo for hosting us again, and thanks to the presenters of the four short prototyping demos …

• Richard Hatton on Omnigraffle
• Ryo on Axure
• Me (Tom Coombs) on Motion
• Mark McFarlane on XCode

In preparing for the session we compiled a list of prototyping tools, which you might find useful.

And thanks for coming. Here’s the attendance list (please let me know if there are any inaccuracies) …

Name Occupation URL
Akane Endo Designer
Corey Lee Designer/Developer http://factorzero.wordpress.com
Hirotake Fuchigami Ruby/NoSQL Engineer
Hiroyuki Shibata User Experience
Mark McFarlane Apps http://www.tacchistudios.com
Markus Heberlein User Experience
Michael Reinsch Ruby
Richard Hatton UX Designer
Robert Laing CEO of Gengo
Ryo Seven UX + Industrial design http://ww.ryo7.com
Takuya Yamauchi Web/server, Researcher, Software design, Media Art, UX Design
Todd Spitz Web/translation http://templait.com
Tom Coombs UX Consultant http://manwomanandchild.com
Toyohiro Kanayama UX Evangelist http://ux.mitsue.co.jp/
Yuichi Nakano Ruby Engineer /Designer

See you next time.

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UX Talk Tokyo #1

Thanks to everyone who came to UX Talk Tokyo’s first meeting last night, and thanks to Gengo for being such great hosts.

Some sketches from Adrian:
Head sketches rearranged

And some pictures from Rob.

I’ve started a resources page so we can build resources over time. Richard’s Sesame Street reference is on there, with a few diagrams. I’ll add more.

Posted here (because it’s a record of the conversation more than a definitive resource), the UX process …
DSC_0464

That’s it. Until next month …

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